01
Core system
Bond
Bond belongs to the individual card code. Level it for stat points and more Attack slots.
Progression belongs to the copy, not the character. Use Bond to raise stats, awaken an Echo, learn Attacks and equip Artifacts.
Everything starts from the card copy you own.
Bond belongs to the individual card code. Level it for stat points and more Attack slots.
Use a Resonance Core from Bond to awaken a random, permanent Echo for that copy.
Attack Sigils let a copy learn special Attacks. It can know up to 10; equipped slots increase with Bond, up to 5.
Equip Artifacts from the card's Bond menu. They add stats, and matching all 3 slots from one Set activates its Set effect.
Encounters use saved four-card Teams. A Team is ready when all four codes belong to eligible cards you still own.